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Courses / Godot UI & Menu Systems
🎮 Game Dev intermediate

Godot UI & Menu Systems

Design and implement polished UI and menu systems in Godot, from main menus and HUDs to inventory screens and dialogue boxes.

44 lessons
25 hours
intermediate
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Course Curriculum

Module 1

UI Fundamentals

22 lessons
  1. 1 Control Nodes Overview Free 12:02
  2. 2 Anchors and Margins Free 13:49
  3. 3 Container Nodes Free 11:31
  4. 4 Theme System 9:28
  5. 5 Custom Fonts 7:31
  6. 6 Button Styling 11:37
  7. 7 Panel and Background 11:38
  8. 8 Main Menu Layout 14:17
  9. 9 Settings Menu 5:15
  10. 10 Pause Menu 12:00
  11. 11 Game Over Screen 5:53
  12. 12 Loading Screen 10:35
  13. 13 HUD Design 14:01
  14. 14 Health and Mana Bars 9:38
  15. 15 Minimap Widget 13:10
  16. 16 Tooltip System 13:20
  17. 17 Notification System 10:01
  18. 18 Screen Transitions 10:20
  19. 19 Responsive UI 12:00
  20. 20 Input Remapping UI 13:35
  21. 21 Audio Settings UI 7:08
  22. 22 Graphics Settings UI 10:22
Module 2

Advanced UI Systems

22 lessons
  1. 23 Inventory Grid System 13:34
  2. 24 Drag and Drop Items 14:53
  3. 25 Equipment Screen 5:40
  4. 26 Shop Interface 5:09
  5. 27 Crafting Menu 5:43
  6. 28 Dialogue Box System 13:13
  7. 29 Dialogue Choices 12:29
  8. 30 Quest Log UI 14:55
  9. 31 World Map Interface 6:06
  10. 32 Character Stats Screen 9:35
  11. 33 Skill Tree UI 9:04
  12. 34 Achievement Popup 5:58
  13. 35 Leaderboard Display 12:46
  14. 36 Chat Interface 8:11
  15. 37 Controller Navigation 10:36
  16. 38 Accessibility Options 5:45
  17. 39 Animation and Polish 6:00
  18. 40 Theme Switching (Dark/Light) 6:47
  19. 41 Localization UI 8:04
  20. 42 UI Sound Effects 6:01
  21. 43 Performance Optimization 10:05
  22. 44 Final UI Project 7:21

Course Details

Lessons
44
Duration
25 hours
Difficulty
intermediate
Modules
2
Start Course

Learning Track

🎮 Game Dev

Build games with Godot, Unity, and other game engines.

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